League Of Legends: When Will Gwen Come? Patch 11.8 Hold Time

Sidat.ID, – League of Legends is one of the most popular video game series in the world, there’s a lot to look forward to with the PBE preview for patch 11.8 featuring the Dragonslayer skin for Gallio. Although the look of DragonSlayer is interesting, most people are curious and therefore ask: what time did Gwen come out in League of Legends? Here you will quickly find the estimated maintenance and release times for patch 11.8, as well as for Gwen in LoL.

In addition to the main game, fans have Wild Rift to enjoy, which is described as a smoother version, and there is an MMO in development. Both are interesting, especially with the Wild Rift supposedly coming to consoles at some point in the future.

While Wild Rift and MMOs in development are things to watch out for, below are a quick look at the estimated maintenance and release times when Gwen and patch 11.8 are out soon in League of Legends.


The maintenance time for League of Legends patch 11.8 has yet to be confirmed.

However, the expected maintenance time for League of Legends patch 11.8 will be 03:00 PT for NA servers on April 14, as well as 05:00 UK time for EUW servers.

The April 14 release date is confirmed by Riot Games’ official LoL update schedule for 2021, but the hours above are historical estimates from PCGamesN.

Riot Games has yet to officially release its sticky notes, but they are likely to arrive soon today.

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We immediately provide a link to the sticky note when it is shared.


There is no official release date when Gwen will be in League of Legends on April 14.

However, it’s possible that Gwen will be out soon in League of Legends on April 14 at the release time of 6:00 AM PT and 8:00 AM in the UK.

These hours are completely unofficial, but are based on an estimate that immediate maintenance will take three hours.

Most people expect maintenance to take three to four hours, but it can take longer.

Although Gwen’s release time is unofficial, keep in mind that she is officially announced for patch 11.8 on April 14.

The game’s official patch schedule says that any delay is immediately notified 48 hours in advance, and no such notification has appeared.***

(2) Headbutt

Damage: 55/130/205/280 → 50/120/190/260
Turret damage ratio: 150% → 75%
(1) Rocket Grab

Damage: 60/120/180/240 → 80/140/200/260
(2) Overdrive

Self-slow duration: 1.5s → 1s
(P) Hextech Munitions

The Package arrival rate: 100s → 150s
Base Stats

Base Health: 570 HP → 610 HP
(P) Moonsilver Blade

[NEW] After casting a spell, Diana gains 30% to 120% Attack Speed (based on level) for the next 3 attacks.
(1) Crescent Strike

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Cooldown: 10/9/8/7s → 9/8/7/6s
(2) Pale Cascade


Cooldown: 14s → 13/11.5/10/8.5s
(3) Lunar Rush

[REMOVED] Bonus Attack Speed moved to (P) Moonsilver Blade
(Ult) Moonfall

Minimum base damage: 150/200/250 + 35% AP → 175/225/275 + 40% AP
Maximum base damage: 300/400/500 + 70% AP → 350/450/550 + 80% AP
Base Stats:

Attack Damage: 64 → 58
Health: 690 HP → 650 HP
Armor: 45 → 40
(3) Masochism

Duration: 5s at all ranks → 3/3.5/4/4.5s
Base Stats

Health: 610 HP → 570 HP
(P) Colossal Smash

Cooldown: 5/4/3s at level 1/5/9 → 5/4.5/4s at level 1/5/9
Base damage: 15 to 225 (based on level) → 15 to 190 (based on level)
(1) Winds of War

Percent HP damage per AP ratio: 2% → 1.5%
(2) Shield of Durand

Cooldown: 15/14/13/12s → 18/17/16/15s
AP ratio: 60% → 45%
(3) Justice Punch

Dash range: 6.5 → 5.75
(1) Shield of Daybreak

Cooldown: 6s → 5s at all ranks
(3) Zenith Blade

Cooldown: 13/12/11/10s → 12/10/8/6s
Base Stats

Attack Damage: 58 → 64
Attack Damage per level: 2.65 per level → 3.6 per level
(1) Comet Spear

Tap base damage: 55/100/145/190 → 70/110/150/190
Charge base damage: 55/100/145/190 → 70/110/150/190
Bonus AD ratio: 100% → 110%
Critical strike bonus AD ratio: 150% → 165%
Base Stats

Health: 650 HP → 610 HP
(1) Twin Bite

Cooldown: 8/7/6/5s → 9/8/7/6s
(3) Flame Breath

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Maximum on-hit HP damage ratio: 3.5% → 3%
Base Stats

Attack Damage per level: 2.65 per level → 3.6 per level
(3) Explosive Charge

Cooldown: 16s at all ranks → 16/15/14/13s
Base Stats

Armor: 35 → 30
(Ult) Assault and Battery

Cooldown: 85/65/45s → 95/75/55s
Total Cost: 2850g → 3150g
Base Damage: 16 to 30 → 16 to 25
Bonus Damage HP Ratio: 1% → 0.8%
[BUGFIX] Fixed a bug where item cost displayed as 800g
Cost: 500g (unchanged)
The defensive stats of turrets have been buffed by a significant amount to avoid early stage grouping and ganks in the competitive gameplay. This change was implemented in the last patch but the stats are increased by a large amount yet again.

During the first 4 minutes (previously 3 minutes), Solo (Baron) Lane and Mid Lane outer turrets gain 90 bonus Armor and Magic Resist.
During the first 4 minutes (previously 3 minutes), all outer turrets gain additional defensive bonuses when multiple enemies are nearby:
2 champions in total: 10 Armor and Magic Resist
3 champions in total: 100 → 250 Armor and Magic Resist
4 champions in total: 200 → 300 Armor and Magic Resist
5 champions in total: 300 → 350 Armor and Magic Resist
15th to 21st April: Braum, Evelynn, Fizz, Galio, Graves, Jax, Kai’Sa, Lulu, Singed, Varus
22nd to 28th April: Alistar, Aurelion Sol, Corki, Dr. Mundo, Fiora, Shyvana, Soraka, Xayah, Xin Zhao, Ziggs
These are all the changes introduced into the game. You can sort your champion pool and plan a new strategy around all the changes introduced in this new patch.

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